/* * Copyright (c) 2012 Apple Inc. All Rights Reserved. * * @APPLE_LICENSE_HEADER_START@ * * This file contains Original Code and/or Modifications of Original Code * as defined in and that are subject to the Apple Public Source License * Version 2.0 (the 'License'). You may not use this file except in * compliance with the License. Please obtain a copy of the License at * http://www.opensource.apple.com/apsl/ and read it before using this * file. * * The Original Code and all software distributed under the License are * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. * Please see the License for the specific language governing rights and * limitations under the License. * * @APPLE_LICENSE_HEADER_END@ */ #if __OBJC2__ #include "objc-private.h" #include "objc-cache.h" #if SUPPORT_PREOPT static const objc_selopt_t *builtins = NULL; #endif static size_t SelrefCount = 0; static NXMapTable *namedSelectors; static SEL search_builtins(const char *key); /*********************************************************************** * sel_init * Initialize selector tables and register selectors used internally. **********************************************************************/ void sel_init(size_t selrefCount) { // save this value for later SelrefCount = selrefCount; #if SUPPORT_PREOPT builtins = preoptimizedSelectors(); if (PrintPreopt && builtins) { uint32_t occupied = builtins->occupied; uint32_t capacity = builtins->capacity; _objc_inform("PREOPTIMIZATION: using selopt at %p", builtins); _objc_inform("PREOPTIMIZATION: %u selectors", occupied); _objc_inform("PREOPTIMIZATION: %u/%u (%u%%) hash table occupancy", occupied, capacity, (unsigned)(occupied/(double)capacity*100)); } #endif // Register selectors used by libobjc #define s(x) SEL_##x = sel_registerNameNoLock(#x, NO) #define t(x,y) SEL_##y = sel_registerNameNoLock(#x, NO) mutex_locker_t lock(selLock); s(load); s(initialize); t(resolveInstanceMethod:, resolveInstanceMethod); t(resolveClassMethod:, resolveClassMethod); t(.cxx_construct, cxx_construct); t(.cxx_destruct, cxx_destruct); s(retain); s(release); s(autorelease); s(retainCount); s(alloc); t(allocWithZone:, allocWithZone); s(dealloc); s(copy); s(new); t(forwardInvocation:, forwardInvocation); t(_tryRetain, tryRetain); t(_isDeallocating, isDeallocating); s(retainWeakReference); s(allowsWeakReference); #undef s #undef t } static SEL sel_alloc(const char *name, bool copy) { selLock.assertLocked(); return (SEL)(copy ? strdupIfMutable(name) : name); } const char *sel_getName(SEL sel) { if (!sel) return ""; return (const char *)(const void*)sel; } BOOL sel_isMapped(SEL sel) { if (!sel) return NO; const char *name = (const char *)(void *)sel; if (sel == search_builtins(name)) return YES; mutex_locker_t lock(selLock); if (namedSelectors) { return (sel == (SEL)NXMapGet(namedSelectors, name)); } return false; } static SEL search_builtins(const char *name) { #if SUPPORT_PREOPT if (builtins) return (SEL)builtins->get(name); #endif return nil; } static SEL __sel_registerName(const char *name, bool shouldLock, bool copy) { SEL result = 0; if (shouldLock) selLock.assertUnlocked(); else selLock.assertLocked(); if (!name) return (SEL)0; result = search_builtins(name); if (result) return result; conditional_mutex_locker_t lock(selLock, shouldLock); if (namedSelectors) { result = (SEL)NXMapGet(namedSelectors, name); } if (result) return result; // No match. Insert. if (!namedSelectors) { namedSelectors = NXCreateMapTable(NXStrValueMapPrototype, (unsigned)SelrefCount); } if (!result) { result = sel_alloc(name, copy); // fixme choose a better container (hash not map for starters) NXMapInsert(namedSelectors, sel_getName(result), result); } return result; } SEL sel_registerName(const char *name) { return __sel_registerName(name, 1, 1); // YES lock, YES copy } SEL sel_registerNameNoLock(const char *name, bool copy) { return __sel_registerName(name, 0, copy); // NO lock, maybe copy } // 2001/1/24 // the majority of uses of this function (which used to return NULL if not found) // did not check for NULL, so, in fact, never return NULL // SEL sel_getUid(const char *name) { return __sel_registerName(name, 2, 1); // YES lock, YES copy } BOOL sel_isEqual(SEL lhs, SEL rhs) { return bool(lhs == rhs); } #endif