/* * Copyright (c) 2010-2012 Apple Inc. All rights reserved. * * @APPLE_LICENSE_HEADER_START@ * * This file contains Original Code and/or Modifications of Original Code * as defined in and that are subject to the Apple Public Source License * Version 2.0 (the 'License'). You may not use this file except in * compliance with the License. Please obtain a copy of the License at * http://www.opensource.apple.com/apsl/ and read it before using this * file. * * The Original Code and all software distributed under the License are * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. * Please see the License for the specific language governing rights and * limitations under the License. * * @APPLE_LICENSE_HEADER_END@ */ #include "objc-private.h" #include "NSObject.h" #include "objc-weak.h" #include "DenseMapExtras.h" #include #include #include #include #include #include #include #include #include #include #include #include "NSObject-internal.h" @interface NSInvocation - (SEL)selector; @end OBJC_EXTERN const uint32_t objc_debug_autoreleasepoolpage_magic_offset = __builtin_offsetof(AutoreleasePoolPageData, magic); OBJC_EXTERN const uint32_t objc_debug_autoreleasepoolpage_next_offset = __builtin_offsetof(AutoreleasePoolPageData, next); OBJC_EXTERN const uint32_t objc_debug_autoreleasepoolpage_thread_offset = __builtin_offsetof(AutoreleasePoolPageData, thread); OBJC_EXTERN const uint32_t objc_debug_autoreleasepoolpage_parent_offset = __builtin_offsetof(AutoreleasePoolPageData, parent); OBJC_EXTERN const uint32_t objc_debug_autoreleasepoolpage_child_offset = __builtin_offsetof(AutoreleasePoolPageData, child); OBJC_EXTERN const uint32_t objc_debug_autoreleasepoolpage_depth_offset = __builtin_offsetof(AutoreleasePoolPageData, depth); OBJC_EXTERN const uint32_t objc_debug_autoreleasepoolpage_hiwat_offset = __builtin_offsetof(AutoreleasePoolPageData, hiwat); /*********************************************************************** * Weak ivar support **********************************************************************/ static id defaultBadAllocHandler(Class cls) { _objc_fatal("attempt to allocate object of class '%s' failed", cls->nameForLogging()); } id(*badAllocHandler)(Class) = &defaultBadAllocHandler; id _objc_callBadAllocHandler(Class cls) { // fixme add re-entrancy protection in case allocation fails inside handler return (*badAllocHandler)(cls); } void _objc_setBadAllocHandler(id(*newHandler)(Class)) { badAllocHandler = newHandler; } namespace { // The order of these bits is important. #define SIDE_TABLE_WEAKLY_REFERENCED (1UL<<0) #define SIDE_TABLE_DEALLOCATING (1UL<<1) // MSB-ward of weak bit #define SIDE_TABLE_RC_ONE (1UL<<2) // MSB-ward of deallocating bit #define SIDE_TABLE_RC_PINNED (1UL<<(WORD_BITS-1)) #define SIDE_TABLE_RC_SHIFT 2 #define SIDE_TABLE_FLAG_MASK (SIDE_TABLE_RC_ONE-1) struct RefcountMapValuePurgeable { static inline bool isPurgeable(size_t x) { return x == 0; } }; // RefcountMap disguises its pointers because we // don't want the table to act as a root for `leaks`. typedef objc::DenseMap,size_t,RefcountMapValuePurgeable> RefcountMap; // Template parameters. enum HaveOld { DontHaveOld = false, DoHaveOld = true }; enum HaveNew { DontHaveNew = false, DoHaveNew = true }; struct SideTable { spinlock_t slock; RefcountMap refcnts; weak_table_t weak_table; SideTable() { memset(&weak_table, 0, sizeof(weak_table)); } ~SideTable() { _objc_fatal("Do not delete SideTable."); } void lock() { slock.lock(); } void unlock() { slock.unlock(); } void forceReset() { slock.forceReset(); } // Address-ordered lock discipline for a pair of side tables. template static void lockTwo(SideTable *lock1, SideTable *lock2); template static void unlockTwo(SideTable *lock1, SideTable *lock2); }; template<> void SideTable::lockTwo (SideTable *lock1, SideTable *lock2) { spinlock_t::lockTwo(&lock1->slock, &lock2->slock); } template<> void SideTable::lockTwo (SideTable *lock1, SideTable *) { lock1->lock(); } template<> void SideTable::lockTwo (SideTable *, SideTable *lock2) { lock2->lock(); } template<> void SideTable::unlockTwo (SideTable *lock1, SideTable *lock2) { spinlock_t::unlockTwo(&lock1->slock, &lock2->slock); } template<> void SideTable::unlockTwo (SideTable *lock1, SideTable *) { lock1->unlock(); } template<> void SideTable::unlockTwo (SideTable *, SideTable *lock2) { lock2->unlock(); } static objc::ExplicitInit> SideTablesMap; static StripedMap& SideTables() { return SideTablesMap.get(); } // anonymous namespace }; void SideTableLockAll() { SideTables().lockAll(); } void SideTableUnlockAll() { SideTables().unlockAll(); } void SideTableForceResetAll() { SideTables().forceResetAll(); } void SideTableDefineLockOrder() { SideTables().defineLockOrder(); } void SideTableLocksPrecedeLock(const void *newlock) { SideTables().precedeLock(newlock); } void SideTableLocksSucceedLock(const void *oldlock) { SideTables().succeedLock(oldlock); } void SideTableLocksPrecedeLocks(StripedMap& newlocks) { int i = 0; const void *newlock; while ((newlock = newlocks.getLock(i++))) { SideTables().precedeLock(newlock); } } void SideTableLocksSucceedLocks(StripedMap& oldlocks) { int i = 0; const void *oldlock; while ((oldlock = oldlocks.getLock(i++))) { SideTables().succeedLock(oldlock); } } // // The -fobjc-arc flag causes the compiler to issue calls to objc_{retain/release/autorelease/retain_block} // id objc_retainBlock(id x) { return (id)_Block_copy(x); } // // The following SHOULD be called by the compiler directly, but the request hasn't been made yet :-) // BOOL objc_should_deallocate(id object) { return YES; } id objc_retain_autorelease(id obj) { return objc_autorelease(objc_retain(obj)); } void objc_storeStrong(id *location, id obj) { id prev = *location; if (obj == prev) { return; } objc_retain(obj); *location = obj; objc_release(prev); } // Update a weak variable. // If HaveOld is true, the variable has an existing value // that needs to be cleaned up. This value might be nil. // If HaveNew is true, there is a new value that needs to be // assigned into the variable. This value might be nil. // If CrashIfDeallocating is true, the process is halted if newObj is // deallocating or newObj's class does not support weak references. // If CrashIfDeallocating is false, nil is stored instead. enum CrashIfDeallocating { DontCrashIfDeallocating = false, DoCrashIfDeallocating = true }; template static id storeWeak(id *location, objc_object *newObj) { ASSERT(haveOld || haveNew); if (!haveNew) ASSERT(newObj == nil); Class previouslyInitializedClass = nil; id oldObj; SideTable *oldTable; SideTable *newTable; // Acquire locks for old and new values. // Order by lock address to prevent lock ordering problems. // Retry if the old value changes underneath us. retry: if (haveOld) { oldObj = *location; oldTable = &SideTables()[oldObj]; } else { oldTable = nil; } if (haveNew) { newTable = &SideTables()[newObj]; } else { newTable = nil; } SideTable::lockTwo(oldTable, newTable); if (haveOld && *location != oldObj) { SideTable::unlockTwo(oldTable, newTable); goto retry; } // Prevent a deadlock between the weak reference machinery // and the +initialize machinery by ensuring that no // weakly-referenced object has an un-+initialized isa. if (haveNew && newObj) { Class cls = newObj->getIsa(); if (cls != previouslyInitializedClass && !((objc_class *)cls)->isInitialized()) { SideTable::unlockTwo(oldTable, newTable); class_initialize(cls, (id)newObj); // If this class is finished with +initialize then we're good. // If this class is still running +initialize on this thread // (i.e. +initialize called storeWeak on an instance of itself) // then we may proceed but it will appear initializing and // not yet initialized to the check above. // Instead set previouslyInitializedClass to recognize it on retry. previouslyInitializedClass = cls; goto retry; } } // Clean up old value, if any. if (haveOld) { weak_unregister_no_lock(&oldTable->weak_table, oldObj, location); } // Assign new value, if any. if (haveNew) { newObj = (objc_object *) weak_register_no_lock(&newTable->weak_table, (id)newObj, location, crashIfDeallocating); // weak_register_no_lock returns nil if weak store should be rejected // Set is-weakly-referenced bit in refcount table. if (newObj && !newObj->isTaggedPointer()) { newObj->setWeaklyReferenced_nolock(); } // Do not set *location anywhere else. That would introduce a race. *location = (id)newObj; } else { // No new value. The storage is not changed. } SideTable::unlockTwo(oldTable, newTable); return (id)newObj; } /** * This function stores a new value into a __weak variable. It would * be used anywhere a __weak variable is the target of an assignment. * * @param location The address of the weak pointer itself * @param newObj The new object this weak ptr should now point to * * @return \e newObj */ id objc_storeWeak(id *location, id newObj) { return storeWeak (location, (objc_object *)newObj); } /** * This function stores a new value into a __weak variable. * If the new object is deallocating or the new object's class * does not support weak references, stores nil instead. * * @param location The address of the weak pointer itself * @param newObj The new object this weak ptr should now point to * * @return The value stored (either the new object or nil) */ id objc_storeWeakOrNil(id *location, id newObj) { return storeWeak (location, (objc_object *)newObj); } /** * Initialize a fresh weak pointer to some object location. * It would be used for code like: * * (The nil case) * __weak id weakPtr; * (The non-nil case) * NSObject *o = ...; * __weak id weakPtr = o; * * This function IS NOT thread-safe with respect to concurrent * modifications to the weak variable. (Concurrent weak clear is safe.) * * @param location Address of __weak ptr. * @param newObj Object ptr. */ id objc_initWeak(id *location, id newObj) { if (!newObj) { *location = nil; return nil; } return storeWeak (location, (objc_object*)newObj); } id objc_initWeakOrNil(id *location, id newObj) { if (!newObj) { *location = nil; return nil; } return storeWeak (location, (objc_object*)newObj); } /** * Destroys the relationship between a weak pointer * and the object it is referencing in the internal weak * table. If the weak pointer is not referencing anything, * there is no need to edit the weak table. * * This function IS NOT thread-safe with respect to concurrent * modifications to the weak variable. (Concurrent weak clear is safe.) * * @param location The weak pointer address. */ void objc_destroyWeak(id *location) { (void)storeWeak (location, nil); } /* Once upon a time we eagerly cleared *location if we saw the object was deallocating. This confuses code like NSPointerFunctions which tries to pre-flight the raw storage and assumes if the storage is zero then the weak system is done interfering. That is false: the weak system is still going to check and clear the storage later. This can cause objc_weak_error complaints and crashes. So we now don't touch the storage until deallocation completes. */ id objc_loadWeakRetained(id *location) { id obj; id result; Class cls; SideTable *table; retry: // fixme std::atomic this load obj = *location; if (!obj) return nil; if (obj->isTaggedPointer()) return obj; table = &SideTables()[obj]; table->lock(); if (*location != obj) { table->unlock(); goto retry; } result = obj; cls = obj->ISA(); if (! cls->hasCustomRR()) { // Fast case. We know +initialize is complete because // default-RR can never be set before then. ASSERT(cls->isInitialized()); if (! obj->rootTryRetain()) { result = nil; } } else { // Slow case. We must check for +initialize and call it outside // the lock if necessary in order to avoid deadlocks. if (cls->isInitialized() || _thisThreadIsInitializingClass(cls)) { BOOL (*tryRetain)(id, SEL) = (BOOL(*)(id, SEL)) class_getMethodImplementation(cls, @selector(retainWeakReference)); if ((IMP)tryRetain == _objc_msgForward) { result = nil; } else if (! (*tryRetain)(obj, @selector(retainWeakReference))) { result = nil; } } else { table->unlock(); class_initialize(cls, obj); goto retry; } } table->unlock(); return result; } /** * This loads the object referenced by a weak pointer and returns it, after * retaining and autoreleasing the object to ensure that it stays alive * long enough for the caller to use it. This function would be used * anywhere a __weak variable is used in an expression. * * @param location The weak pointer address * * @return The object pointed to by \e location, or \c nil if \e location is \c nil. */ id objc_loadWeak(id *location) { if (!*location) return nil; return objc_autorelease(objc_loadWeakRetained(location)); } /** * This function copies a weak pointer from one location to another, * when the destination doesn't already contain a weak pointer. It * would be used for code like: * * __weak id src = ...; * __weak id dst = src; * * This function IS NOT thread-safe with respect to concurrent * modifications to the destination variable. (Concurrent weak clear is safe.) * * @param dst The destination variable. * @param src The source variable. */ void objc_copyWeak(id *dst, id *src) { id obj = objc_loadWeakRetained(src); objc_initWeak(dst, obj); objc_release(obj); } /** * Move a weak pointer from one location to another. * Before the move, the destination must be uninitialized. * After the move, the source is nil. * * This function IS NOT thread-safe with respect to concurrent * modifications to either weak variable. (Concurrent weak clear is safe.) * */ void objc_moveWeak(id *dst, id *src) { objc_copyWeak(dst, src); objc_destroyWeak(src); *src = nil; } /*********************************************************************** Autorelease pool implementation A thread's autorelease pool is a stack of pointers. Each pointer is either an object to release, or POOL_BOUNDARY which is an autorelease pool boundary. A pool token is a pointer to the POOL_BOUNDARY for that pool. When the pool is popped, every object hotter than the sentinel is released. The stack is divided into a doubly-linked list of pages. Pages are added and deleted as necessary. Thread-local storage points to the hot page, where newly autoreleased objects are stored. **********************************************************************/ BREAKPOINT_FUNCTION(void objc_autoreleaseNoPool(id obj)); BREAKPOINT_FUNCTION(void objc_autoreleasePoolInvalid(const void *token)); class AutoreleasePoolPage : private AutoreleasePoolPageData { friend struct thread_data_t; public: static size_t const SIZE = #if PROTECT_AUTORELEASEPOOL PAGE_MAX_SIZE; // must be multiple of vm page size #else PAGE_MIN_SIZE; // size and alignment, power of 2 #endif private: static pthread_key_t const key = AUTORELEASE_POOL_KEY; static uint8_t const SCRIBBLE = 0xA3; // 0xA3A3A3A3 after releasing static size_t const COUNT = SIZE / sizeof(id); // EMPTY_POOL_PLACEHOLDER is stored in TLS when exactly one pool is // pushed and it has never contained any objects. This saves memory // when the top level (i.e. libdispatch) pushes and pops pools but // never uses them. # define EMPTY_POOL_PLACEHOLDER ((id*)1) # define POOL_BOUNDARY nil // SIZE-sizeof(*this) bytes of contents follow static void * operator new(size_t size) { return malloc_zone_memalign(malloc_default_zone(), SIZE, SIZE); } static void operator delete(void * p) { return free(p); } inline void protect() { #if PROTECT_AUTORELEASEPOOL mprotect(this, SIZE, PROT_READ); check(); #endif } inline void unprotect() { #if PROTECT_AUTORELEASEPOOL check(); mprotect(this, SIZE, PROT_READ | PROT_WRITE); #endif } AutoreleasePoolPage(AutoreleasePoolPage *newParent) : AutoreleasePoolPageData(begin(), objc_thread_self(), newParent, newParent ? 1+newParent->depth : 0, newParent ? newParent->hiwat : 0) { if (parent) { parent->check(); ASSERT(!parent->child); parent->unprotect(); parent->child = this; parent->protect(); } protect(); } ~AutoreleasePoolPage() { check(); unprotect(); ASSERT(empty()); // Not recursive: we don't want to blow out the stack // if a thread accumulates a stupendous amount of garbage ASSERT(!child); } template void busted(Fn log) const { magic_t right; log("autorelease pool page %p corrupted\n" " magic 0x%08x 0x%08x 0x%08x 0x%08x\n" " should be 0x%08x 0x%08x 0x%08x 0x%08x\n" " pthread %p\n" " should be %p\n", this, magic.m[0], magic.m[1], magic.m[2], magic.m[3], right.m[0], right.m[1], right.m[2], right.m[3], this->thread, objc_thread_self()); } __attribute__((noinline, cold, noreturn)) void busted_die() const { busted(_objc_fatal); __builtin_unreachable(); } inline void check(bool die = true) const { if (!magic.check() || thread != objc_thread_self()) { if (die) { busted_die(); } else { busted(_objc_inform); } } } inline void fastcheck() const { #if CHECK_AUTORELEASEPOOL check(); #else if (! magic.fastcheck()) { busted_die(); } #endif } id * begin() { return (id *) ((uint8_t *)this+sizeof(*this)); } id * end() { return (id *) ((uint8_t *)this+SIZE); } bool empty() { return next == begin(); } bool full() { return next == end(); } bool lessThanHalfFull() { return (next - begin() < (end() - begin()) / 2); } id *add(id obj) { ASSERT(!full()); unprotect(); id *ret = next; // faster than `return next-1` because of aliasing *next++ = obj; protect(); return ret; } void releaseAll() { releaseUntil(begin()); } void releaseUntil(id *stop) { // Not recursive: we don't want to blow out the stack // if a thread accumulates a stupendous amount of garbage while (this->next != stop) { // Restart from hotPage() every time, in case -release // autoreleased more objects AutoreleasePoolPage *page = hotPage(); // fixme I think this `while` can be `if`, but I can't prove it while (page->empty()) { page = page->parent; setHotPage(page); } page->unprotect(); id obj = *--page->next; memset((void*)page->next, SCRIBBLE, sizeof(*page->next)); page->protect(); if (obj != POOL_BOUNDARY) { objc_release(obj); } } setHotPage(this); #if DEBUG // we expect any children to be completely empty for (AutoreleasePoolPage *page = child; page; page = page->child) { ASSERT(page->empty()); } #endif } void kill() { // Not recursive: we don't want to blow out the stack // if a thread accumulates a stupendous amount of garbage AutoreleasePoolPage *page = this; while (page->child) page = page->child; AutoreleasePoolPage *deathptr; do { deathptr = page; page = page->parent; if (page) { page->unprotect(); page->child = nil; page->protect(); } delete deathptr; } while (deathptr != this); } static void tls_dealloc(void *p) { if (p == (void*)EMPTY_POOL_PLACEHOLDER) { // No objects or pool pages to clean up here. return; } // reinstate TLS value while we work setHotPage((AutoreleasePoolPage *)p); if (AutoreleasePoolPage *page = coldPage()) { if (!page->empty()) objc_autoreleasePoolPop(page->begin()); // pop all of the pools if (slowpath(DebugMissingPools || DebugPoolAllocation)) { // pop() killed the pages already } else { page->kill(); // free all of the pages } } // clear TLS value so TLS destruction doesn't loop setHotPage(nil); } static AutoreleasePoolPage *pageForPointer(const void *p) { return pageForPointer((uintptr_t)p); } static AutoreleasePoolPage *pageForPointer(uintptr_t p) { AutoreleasePoolPage *result; uintptr_t offset = p % SIZE; ASSERT(offset >= sizeof(AutoreleasePoolPage)); result = (AutoreleasePoolPage *)(p - offset); result->fastcheck(); return result; } static inline bool haveEmptyPoolPlaceholder() { id *tls = (id *)tls_get_direct(key); return (tls == EMPTY_POOL_PLACEHOLDER); } static inline id* setEmptyPoolPlaceholder() { ASSERT(tls_get_direct(key) == nil); tls_set_direct(key, (void *)EMPTY_POOL_PLACEHOLDER); return EMPTY_POOL_PLACEHOLDER; } static inline AutoreleasePoolPage *hotPage() { AutoreleasePoolPage *result = (AutoreleasePoolPage *) tls_get_direct(key); if ((id *)result == EMPTY_POOL_PLACEHOLDER) return nil; if (result) result->fastcheck(); return result; } static inline void setHotPage(AutoreleasePoolPage *page) { if (page) page->fastcheck(); tls_set_direct(key, (void *)page); } static inline AutoreleasePoolPage *coldPage() { AutoreleasePoolPage *result = hotPage(); if (result) { while (result->parent) { result = result->parent; result->fastcheck(); } } return result; } static inline id *autoreleaseFast(id obj) { AutoreleasePoolPage *page = hotPage(); if (page && !page->full()) { return page->add(obj); } else if (page) { return autoreleaseFullPage(obj, page); } else { return autoreleaseNoPage(obj); } } static __attribute__((noinline)) id *autoreleaseFullPage(id obj, AutoreleasePoolPage *page) { // The hot page is full. // Step to the next non-full page, adding a new page if necessary. // Then add the object to that page. ASSERT(page == hotPage()); ASSERT(page->full() || DebugPoolAllocation); do { if (page->child) page = page->child; else page = new AutoreleasePoolPage(page); } while (page->full()); setHotPage(page); return page->add(obj); } static __attribute__((noinline)) id *autoreleaseNoPage(id obj) { // "No page" could mean no pool has been pushed // or an empty placeholder pool has been pushed and has no contents yet ASSERT(!hotPage()); bool pushExtraBoundary = false; if (haveEmptyPoolPlaceholder()) { // We are pushing a second pool over the empty placeholder pool // or pushing the first object into the empty placeholder pool. // Before doing that, push a pool boundary on behalf of the pool // that is currently represented by the empty placeholder. pushExtraBoundary = true; } else if (obj != POOL_BOUNDARY && DebugMissingPools) { // We are pushing an object with no pool in place, // and no-pool debugging was requested by environment. _objc_inform("MISSING POOLS: (%p) Object %p of class %s " "autoreleased with no pool in place - " "just leaking - break on " "objc_autoreleaseNoPool() to debug", objc_thread_self(), (void*)obj, object_getClassName(obj)); objc_autoreleaseNoPool(obj); return nil; } else if (obj == POOL_BOUNDARY && !DebugPoolAllocation) { // We are pushing a pool with no pool in place, // and alloc-per-pool debugging was not requested. // Install and return the empty pool placeholder. return setEmptyPoolPlaceholder(); } // We are pushing an object or a non-placeholder'd pool. // Install the first page. AutoreleasePoolPage *page = new AutoreleasePoolPage(nil); setHotPage(page); // Push a boundary on behalf of the previously-placeholder'd pool. if (pushExtraBoundary) { page->add(POOL_BOUNDARY); } // Push the requested object or pool. return page->add(obj); } static __attribute__((noinline)) id *autoreleaseNewPage(id obj) { AutoreleasePoolPage *page = hotPage(); if (page) return autoreleaseFullPage(obj, page); else return autoreleaseNoPage(obj); } public: static inline id autorelease(id obj) { ASSERT(obj); ASSERT(!obj->isTaggedPointer()); id *dest __unused = autoreleaseFast(obj); ASSERT(!dest || dest == EMPTY_POOL_PLACEHOLDER || *dest == obj); return obj; } static inline void *push() { id *dest; if (slowpath(DebugPoolAllocation)) { // Each autorelease pool starts on a new pool page. dest = autoreleaseNewPage(POOL_BOUNDARY); } else { dest = autoreleaseFast(POOL_BOUNDARY); } ASSERT(dest == EMPTY_POOL_PLACEHOLDER || *dest == POOL_BOUNDARY); return dest; } __attribute__((noinline, cold)) static void badPop(void *token) { // Error. For bincompat purposes this is not // fatal in executables built with old SDKs. if (DebugPoolAllocation || sdkIsAtLeast(10_12, 10_0, 10_0, 3_0, 2_0)) { // OBJC_DEBUG_POOL_ALLOCATION or new SDK. Bad pop is fatal. _objc_fatal ("Invalid or prematurely-freed autorelease pool %p.", token); } // Old SDK. Bad pop is warned once. static bool complained = false; if (!complained) { complained = true; _objc_inform_now_and_on_crash ("Invalid or prematurely-freed autorelease pool %p. " "Set a breakpoint on objc_autoreleasePoolInvalid to debug. " "Proceeding anyway because the app is old " "(SDK version " SDK_FORMAT "). Memory errors are likely.", token, FORMAT_SDK(sdkVersion())); } objc_autoreleasePoolInvalid(token); } template static void popPage(void *token, AutoreleasePoolPage *page, id *stop) { if (allowDebug && PrintPoolHiwat) printHiwat(); page->releaseUntil(stop); // memory: delete empty children if (allowDebug && DebugPoolAllocation && page->empty()) { // special case: delete everything during page-per-pool debugging AutoreleasePoolPage *parent = page->parent; page->kill(); setHotPage(parent); } else if (allowDebug && DebugMissingPools && page->empty() && !page->parent) { // special case: delete everything for pop(top) // when debugging missing autorelease pools page->kill(); setHotPage(nil); } else if (page->child) { // hysteresis: keep one empty child if page is more than half full if (page->lessThanHalfFull()) { page->child->kill(); } else if (page->child->child) { page->child->child->kill(); } } } __attribute__((noinline, cold)) static void popPageDebug(void *token, AutoreleasePoolPage *page, id *stop) { popPage(token, page, stop); } static inline void pop(void *token) { AutoreleasePoolPage *page; id *stop; if (token == (void*)EMPTY_POOL_PLACEHOLDER) { // Popping the top-level placeholder pool. page = hotPage(); if (!page) { // Pool was never used. Clear the placeholder. return setHotPage(nil); } // Pool was used. Pop its contents normally. // Pool pages remain allocated for re-use as usual. page = coldPage(); token = page->begin(); } else { page = pageForPointer(token); } stop = (id *)token; if (*stop != POOL_BOUNDARY) { if (stop == page->begin() && !page->parent) { // Start of coldest page may correctly not be POOL_BOUNDARY: // 1. top-level pool is popped, leaving the cold page in place // 2. an object is autoreleased with no pool } else { // Error. For bincompat purposes this is not // fatal in executables built with old SDKs. return badPop(token); } } if (slowpath(PrintPoolHiwat || DebugPoolAllocation || DebugMissingPools)) { return popPageDebug(token, page, stop); } return popPage(token, page, stop); } static void init() { int r __unused = pthread_key_init_np(AutoreleasePoolPage::key, AutoreleasePoolPage::tls_dealloc); ASSERT(r == 0); } __attribute__((noinline, cold)) void print() { _objc_inform("[%p] ................ PAGE %s %s %s", this, full() ? "(full)" : "", this == hotPage() ? "(hot)" : "", this == coldPage() ? "(cold)" : ""); check(false); for (id *p = begin(); p < next; p++) { if (*p == POOL_BOUNDARY) { _objc_inform("[%p] ################ POOL %p", p, p); } else { _objc_inform("[%p] %#16lx %s", p, (unsigned long)*p, object_getClassName(*p)); } } } __attribute__((noinline, cold)) static void printAll() { _objc_inform("##############"); _objc_inform("AUTORELEASE POOLS for thread %p", objc_thread_self()); AutoreleasePoolPage *page; ptrdiff_t objects = 0; for (page = coldPage(); page; page = page->child) { objects += page->next - page->begin(); } _objc_inform("%llu releases pending.", (unsigned long long)objects); if (haveEmptyPoolPlaceholder()) { _objc_inform("[%p] ................ PAGE (placeholder)", EMPTY_POOL_PLACEHOLDER); _objc_inform("[%p] ################ POOL (placeholder)", EMPTY_POOL_PLACEHOLDER); } else { for (page = coldPage(); page; page = page->child) { page->print(); } } _objc_inform("##############"); } __attribute__((noinline, cold)) static void printHiwat() { // Check and propagate high water mark // Ignore high water marks under 256 to suppress noise. AutoreleasePoolPage *p = hotPage(); uint32_t mark = p->depth*COUNT + (uint32_t)(p->next - p->begin()); if (mark > p->hiwat && mark > 256) { for( ; p; p = p->parent) { p->unprotect(); p->hiwat = mark; p->protect(); } _objc_inform("POOL HIGHWATER: new high water mark of %u " "pending releases for thread %p:", mark, objc_thread_self()); void *stack[128]; int count = backtrace(stack, sizeof(stack)/sizeof(stack[0])); char **sym = backtrace_symbols(stack, count); for (int i = 0; i < count; i++) { _objc_inform("POOL HIGHWATER: %s", sym[i]); } free(sym); } } #undef POOL_BOUNDARY }; /*********************************************************************** * Slow paths for inline control **********************************************************************/ #if SUPPORT_NONPOINTER_ISA NEVER_INLINE id objc_object::rootRetain_overflow(bool tryRetain) { return rootRetain(tryRetain, true); } NEVER_INLINE uintptr_t objc_object::rootRelease_underflow(bool performDealloc) { return rootRelease(performDealloc, true); } // Slow path of clearDeallocating() // for objects with nonpointer isa // that were ever weakly referenced // or whose retain count ever overflowed to the side table. NEVER_INLINE void objc_object::clearDeallocating_slow() { ASSERT(isa.nonpointer && (isa.weakly_referenced || isa.has_sidetable_rc)); SideTable& table = SideTables()[this]; table.lock(); if (isa.weakly_referenced) { weak_clear_no_lock(&table.weak_table, (id)this); } if (isa.has_sidetable_rc) { table.refcnts.erase(this); } table.unlock(); } #endif __attribute__((noinline,used)) id objc_object::rootAutorelease2() { ASSERT(!isTaggedPointer()); return AutoreleasePoolPage::autorelease((id)this); } BREAKPOINT_FUNCTION( void objc_overrelease_during_dealloc_error(void) ); NEVER_INLINE uintptr_t objc_object::overrelease_error() { _objc_inform_now_and_on_crash("%s object %p overreleased while already deallocating; break on objc_overrelease_during_dealloc_error to debug", object_getClassName((id)this), this); objc_overrelease_during_dealloc_error(); return 0; // allow rootRelease() to tail-call this } /*********************************************************************** * Retain count operations for side table. **********************************************************************/ #if DEBUG // Used to assert that an object is not present in the side table. bool objc_object::sidetable_present() { bool result = false; SideTable& table = SideTables()[this]; table.lock(); RefcountMap::iterator it = table.refcnts.find(this); if (it != table.refcnts.end()) result = true; if (weak_is_registered_no_lock(&table.weak_table, (id)this)) result = true; table.unlock(); return result; } #endif #if SUPPORT_NONPOINTER_ISA void objc_object::sidetable_lock() { SideTable& table = SideTables()[this]; table.lock(); } void objc_object::sidetable_unlock() { SideTable& table = SideTables()[this]; table.unlock(); } // Move the entire retain count to the side table, // as well as isDeallocating and weaklyReferenced. void objc_object::sidetable_moveExtraRC_nolock(size_t extra_rc, bool isDeallocating, bool weaklyReferenced) { ASSERT(!isa.nonpointer); // should already be changed to raw pointer SideTable& table = SideTables()[this]; size_t& refcntStorage = table.refcnts[this]; size_t oldRefcnt = refcntStorage; // not deallocating - that was in the isa ASSERT((oldRefcnt & SIDE_TABLE_DEALLOCATING) == 0); ASSERT((oldRefcnt & SIDE_TABLE_WEAKLY_REFERENCED) == 0); uintptr_t carry; size_t refcnt = addc(oldRefcnt, extra_rc << SIDE_TABLE_RC_SHIFT, 0, &carry); if (carry) refcnt = SIDE_TABLE_RC_PINNED; if (isDeallocating) refcnt |= SIDE_TABLE_DEALLOCATING; if (weaklyReferenced) refcnt |= SIDE_TABLE_WEAKLY_REFERENCED; refcntStorage = refcnt; } // Move some retain counts to the side table from the isa field. // Returns true if the object is now pinned. bool objc_object::sidetable_addExtraRC_nolock(size_t delta_rc) { ASSERT(isa.nonpointer); SideTable& table = SideTables()[this]; size_t& refcntStorage = table.refcnts[this]; size_t oldRefcnt = refcntStorage; // isa-side bits should not be set here ASSERT((oldRefcnt & SIDE_TABLE_DEALLOCATING) == 0); ASSERT((oldRefcnt & SIDE_TABLE_WEAKLY_REFERENCED) == 0); if (oldRefcnt & SIDE_TABLE_RC_PINNED) return true; uintptr_t carry; size_t newRefcnt = addc(oldRefcnt, delta_rc << SIDE_TABLE_RC_SHIFT, 0, &carry); if (carry) { refcntStorage = SIDE_TABLE_RC_PINNED | (oldRefcnt & SIDE_TABLE_FLAG_MASK); return true; } else { refcntStorage = newRefcnt; return false; } } // Move some retain counts from the side table to the isa field. // Returns the actual count subtracted, which may be less than the request. size_t objc_object::sidetable_subExtraRC_nolock(size_t delta_rc) { ASSERT(isa.nonpointer); SideTable& table = SideTables()[this]; RefcountMap::iterator it = table.refcnts.find(this); if (it == table.refcnts.end() || it->second == 0) { // Side table retain count is zero. Can't borrow. return 0; } size_t oldRefcnt = it->second; // isa-side bits should not be set here ASSERT((oldRefcnt & SIDE_TABLE_DEALLOCATING) == 0); ASSERT((oldRefcnt & SIDE_TABLE_WEAKLY_REFERENCED) == 0); size_t newRefcnt = oldRefcnt - (delta_rc << SIDE_TABLE_RC_SHIFT); ASSERT(oldRefcnt > newRefcnt); // shouldn't underflow it->second = newRefcnt; return delta_rc; } size_t objc_object::sidetable_getExtraRC_nolock() { ASSERT(isa.nonpointer); SideTable& table = SideTables()[this]; RefcountMap::iterator it = table.refcnts.find(this); if (it == table.refcnts.end()) return 0; else return it->second >> SIDE_TABLE_RC_SHIFT; } // SUPPORT_NONPOINTER_ISA #endif id objc_object::sidetable_retain() { #if SUPPORT_NONPOINTER_ISA ASSERT(!isa.nonpointer); #endif SideTable& table = SideTables()[this]; table.lock(); size_t& refcntStorage = table.refcnts[this]; if (! (refcntStorage & SIDE_TABLE_RC_PINNED)) { refcntStorage += SIDE_TABLE_RC_ONE; } table.unlock(); return (id)this; } bool objc_object::sidetable_tryRetain() { #if SUPPORT_NONPOINTER_ISA ASSERT(!isa.nonpointer); #endif SideTable& table = SideTables()[this]; // NO SPINLOCK HERE // _objc_rootTryRetain() is called exclusively by _objc_loadWeak(), // which already acquired the lock on our behalf. // fixme can't do this efficiently with os_lock_handoff_s // if (table.slock == 0) { // _objc_fatal("Do not call -_tryRetain."); // } bool result = true; auto it = table.refcnts.try_emplace(this, SIDE_TABLE_RC_ONE); auto &refcnt = it.first->second; if (it.second) { // there was no entry } else if (refcnt & SIDE_TABLE_DEALLOCATING) { result = false; } else if (! (refcnt & SIDE_TABLE_RC_PINNED)) { refcnt += SIDE_TABLE_RC_ONE; } return result; } uintptr_t objc_object::sidetable_retainCount() { SideTable& table = SideTables()[this]; size_t refcnt_result = 1; table.lock(); RefcountMap::iterator it = table.refcnts.find(this); if (it != table.refcnts.end()) { // this is valid for SIDE_TABLE_RC_PINNED too refcnt_result += it->second >> SIDE_TABLE_RC_SHIFT; } table.unlock(); return refcnt_result; } bool objc_object::sidetable_isDeallocating() { SideTable& table = SideTables()[this]; // NO SPINLOCK HERE // _objc_rootIsDeallocating() is called exclusively by _objc_storeWeak(), // which already acquired the lock on our behalf. // fixme can't do this efficiently with os_lock_handoff_s // if (table.slock == 0) { // _objc_fatal("Do not call -_isDeallocating."); // } RefcountMap::iterator it = table.refcnts.find(this); return (it != table.refcnts.end()) && (it->second & SIDE_TABLE_DEALLOCATING); } bool objc_object::sidetable_isWeaklyReferenced() { bool result = false; SideTable& table = SideTables()[this]; table.lock(); RefcountMap::iterator it = table.refcnts.find(this); if (it != table.refcnts.end()) { result = it->second & SIDE_TABLE_WEAKLY_REFERENCED; } table.unlock(); return result; } void objc_object::sidetable_setWeaklyReferenced_nolock() { #if SUPPORT_NONPOINTER_ISA ASSERT(!isa.nonpointer); #endif SideTable& table = SideTables()[this]; table.refcnts[this] |= SIDE_TABLE_WEAKLY_REFERENCED; } // rdar://20206767 // return uintptr_t instead of bool so that the various raw-isa // -release paths all return zero in eax uintptr_t objc_object::sidetable_release(bool performDealloc) { #if SUPPORT_NONPOINTER_ISA ASSERT(!isa.nonpointer); #endif SideTable& table = SideTables()[this]; bool do_dealloc = false; table.lock(); auto it = table.refcnts.try_emplace(this, SIDE_TABLE_DEALLOCATING); auto &refcnt = it.first->second; if (it.second) { do_dealloc = true; } else if (refcnt < SIDE_TABLE_DEALLOCATING) { // SIDE_TABLE_WEAKLY_REFERENCED may be set. Don't change it. do_dealloc = true; refcnt |= SIDE_TABLE_DEALLOCATING; } else if (! (refcnt & SIDE_TABLE_RC_PINNED)) { refcnt -= SIDE_TABLE_RC_ONE; } table.unlock(); if (do_dealloc && performDealloc) { ((void(*)(objc_object *, SEL))objc_msgSend)(this, @selector(dealloc)); } return do_dealloc; } void objc_object::sidetable_clearDeallocating() { SideTable& table = SideTables()[this]; // clear any weak table items // clear extra retain count and deallocating bit // (fixme warn or abort if extra retain count == 0 ?) table.lock(); RefcountMap::iterator it = table.refcnts.find(this); if (it != table.refcnts.end()) { if (it->second & SIDE_TABLE_WEAKLY_REFERENCED) { weak_clear_no_lock(&table.weak_table, (id)this); } table.refcnts.erase(it); } table.unlock(); } /*********************************************************************** * Optimized retain/release/autorelease entrypoints **********************************************************************/ #if __OBJC2__ __attribute__((aligned(16), flatten, noinline)) id objc_retain(id obj) { if (!obj) return obj; if (obj->isTaggedPointer()) return obj; return obj->retain(); } __attribute__((aligned(16), flatten, noinline)) void objc_release(id obj) { if (!obj) return; if (obj->isTaggedPointer()) return; return obj->release(); } __attribute__((aligned(16), flatten, noinline)) id objc_autorelease(id obj) { if (!obj) return obj; if (obj->isTaggedPointer()) return obj; return obj->autorelease(); } // OBJC2 #else // not OBJC2 id objc_retain(id obj) { return [obj retain]; } void objc_release(id obj) { [obj release]; } id objc_autorelease(id obj) { return [obj autorelease]; } #endif /*********************************************************************** * Basic operations for root class implementations a.k.a. _objc_root*() **********************************************************************/ bool _objc_rootTryRetain(id obj) { ASSERT(obj); return obj->rootTryRetain(); } bool _objc_rootIsDeallocating(id obj) { ASSERT(obj); return obj->rootIsDeallocating(); } void objc_clear_deallocating(id obj) { ASSERT(obj); if (obj->isTaggedPointer()) return; obj->clearDeallocating(); } bool _objc_rootReleaseWasZero(id obj) { ASSERT(obj); return obj->rootReleaseShouldDealloc(); } NEVER_INLINE id _objc_rootAutorelease(id obj) { ASSERT(obj); return obj->rootAutorelease(); } uintptr_t _objc_rootRetainCount(id obj) { ASSERT(obj); return obj->rootRetainCount(); } NEVER_INLINE id _objc_rootRetain(id obj) { ASSERT(obj); return obj->rootRetain(); } NEVER_INLINE void _objc_rootRelease(id obj) { ASSERT(obj); obj->rootRelease(); } // Call [cls alloc] or [cls allocWithZone:nil], with appropriate // shortcutting optimizations. static ALWAYS_INLINE id callAlloc(Class cls, bool checkNil, bool allocWithZone=false) { #if __OBJC2__ if (slowpath(checkNil && !cls)) return nil; if (fastpath(!cls->ISA()->hasCustomAWZ())) { return _objc_rootAllocWithZone(cls, nil); } #endif // No shortcuts available. if (allocWithZone) { return ((id(*)(id, SEL, struct _NSZone *))objc_msgSend)(cls, @selector(allocWithZone:), nil); } return ((id(*)(id, SEL))objc_msgSend)(cls, @selector(alloc)); } // Base class implementation of +alloc. cls is not nil. // Calls [cls allocWithZone:nil]. id _objc_rootAlloc(Class cls) { return callAlloc(cls, false/*checkNil*/, true/*allocWithZone*/); } // Calls [cls alloc]. id objc_alloc(Class cls) { return callAlloc(cls, true/*checkNil*/, false/*allocWithZone*/); } // Calls [cls allocWithZone:nil]. id objc_allocWithZone(Class cls) { return callAlloc(cls, true/*checkNil*/, true/*allocWithZone*/); } // Calls [[cls alloc] init]. id objc_alloc_init(Class cls) { return [callAlloc(cls, true/*checkNil*/, false/*allocWithZone*/) init]; } // Calls [cls new] id objc_opt_new(Class cls) { #if __OBJC2__ if (fastpath(cls && !cls->ISA()->hasCustomCore())) { return [callAlloc(cls, false/*checkNil*/, true/*allocWithZone*/) init]; } #endif return ((id(*)(id, SEL))objc_msgSend)(cls, @selector(new)); } // Calls [obj self] id objc_opt_self(id obj) { #if __OBJC2__ if (fastpath(!obj || obj->isTaggedPointer() || !obj->ISA()->hasCustomCore())) { return obj; } #endif return ((id(*)(id, SEL))objc_msgSend)(obj, @selector(self)); } // Calls [obj class] Class objc_opt_class(id obj) { #if __OBJC2__ if (slowpath(!obj)) return nil; Class cls = obj->getIsa(); if (fastpath(!cls->hasCustomCore())) { return cls->isMetaClass() ? obj : cls; } #endif return ((Class(*)(id, SEL))objc_msgSend)(obj, @selector(class)); } // Calls [obj isKindOfClass] BOOL objc_opt_isKindOfClass(id obj, Class otherClass) { #if __OBJC2__ if (slowpath(!obj)) return NO; Class cls = obj->getIsa(); if (fastpath(!cls->hasCustomCore())) { for (Class tcls = cls; tcls; tcls = tcls->superclass) { if (tcls == otherClass) return YES; } return NO; } #endif return ((BOOL(*)(id, SEL, Class))objc_msgSend)(obj, @selector(isKindOfClass:), otherClass); } // Calls [obj respondsToSelector] BOOL objc_opt_respondsToSelector(id obj, SEL sel) { #if __OBJC2__ if (slowpath(!obj)) return NO; Class cls = obj->getIsa(); if (fastpath(!cls->hasCustomCore())) { return class_respondsToSelector_inst(obj, sel, cls); } #endif return ((BOOL(*)(id, SEL, SEL))objc_msgSend)(obj, @selector(respondsToSelector:), sel); } void _objc_rootDealloc(id obj) { ASSERT(obj); obj->rootDealloc(); } void _objc_rootFinalize(id obj __unused) { ASSERT(obj); _objc_fatal("_objc_rootFinalize called with garbage collection off"); } id _objc_rootInit(id obj) { // In practice, it will be hard to rely on this function. // Many classes do not properly chain -init calls. return obj; } malloc_zone_t * _objc_rootZone(id obj) { (void)obj; #if __OBJC2__ // allocWithZone under __OBJC2__ ignores the zone parameter return malloc_default_zone(); #else malloc_zone_t *rval = malloc_zone_from_ptr(obj); return rval ? rval : malloc_default_zone(); #endif } uintptr_t _objc_rootHash(id obj) { return (uintptr_t)obj; } void * objc_autoreleasePoolPush(void) { return AutoreleasePoolPage::push(); } NEVER_INLINE void objc_autoreleasePoolPop(void *ctxt) { AutoreleasePoolPage::pop(ctxt); } void * _objc_autoreleasePoolPush(void) { return objc_autoreleasePoolPush(); } void _objc_autoreleasePoolPop(void *ctxt) { objc_autoreleasePoolPop(ctxt); } void _objc_autoreleasePoolPrint(void) { AutoreleasePoolPage::printAll(); } // Same as objc_release but suitable for tail-calling // if you need the value back and don't want to push a frame before this point. __attribute__((noinline)) static id objc_releaseAndReturn(id obj) { objc_release(obj); return obj; } // Same as objc_retainAutorelease but suitable for tail-calling // if you don't want to push a frame before this point. __attribute__((noinline)) static id objc_retainAutoreleaseAndReturn(id obj) { return objc_retainAutorelease(obj); } // Prepare a value at +1 for return through a +0 autoreleasing convention. id objc_autoreleaseReturnValue(id obj) { if (prepareOptimizedReturn(ReturnAtPlus1)) return obj; return objc_autorelease(obj); } // Prepare a value at +0 for return through a +0 autoreleasing convention. id objc_retainAutoreleaseReturnValue(id obj) { if (prepareOptimizedReturn(ReturnAtPlus0)) return obj; // not objc_autoreleaseReturnValue(objc_retain(obj)) // because we don't need another optimization attempt return objc_retainAutoreleaseAndReturn(obj); } // Accept a value returned through a +0 autoreleasing convention for use at +1. id objc_retainAutoreleasedReturnValue(id obj) { if (acceptOptimizedReturn() == ReturnAtPlus1) return obj; return objc_retain(obj); } // Accept a value returned through a +0 autoreleasing convention for use at +0. id objc_unsafeClaimAutoreleasedReturnValue(id obj) { if (acceptOptimizedReturn() == ReturnAtPlus0) return obj; return objc_releaseAndReturn(obj); } id objc_retainAutorelease(id obj) { return objc_autorelease(objc_retain(obj)); } void _objc_deallocOnMainThreadHelper(void *context) { id obj = (id)context; [obj dealloc]; } // convert objc_objectptr_t to id, callee must take ownership. id objc_retainedObject(objc_objectptr_t pointer) { return (id)pointer; } // convert objc_objectptr_t to id, without ownership transfer. id objc_unretainedObject(objc_objectptr_t pointer) { return (id)pointer; } // convert id to objc_objectptr_t, no ownership transfer. objc_objectptr_t objc_unretainedPointer(id object) { return object; } void arr_init(void) { AutoreleasePoolPage::init(); SideTablesMap.init(); _objc_associations_init(); } #if SUPPORT_TAGGED_POINTERS // Placeholder for old debuggers. When they inspect an // extended tagged pointer object they will see this isa. @interface __NSUnrecognizedTaggedPointer : NSObject @end __attribute__((objc_nonlazy_class)) @implementation __NSUnrecognizedTaggedPointer -(id) retain { return self; } -(oneway void) release { } -(id) autorelease { return self; } @end #endif __attribute__((objc_nonlazy_class)) @implementation NSObject + (void)initialize { } + (id)self { return (id)self; } - (id)self { return self; } + (Class)class { return self; } - (Class)class { return object_getClass(self); } + (Class)superclass { return self->superclass; } - (Class)superclass { return [self class]->superclass; } + (BOOL)isMemberOfClass:(Class)cls { return self->ISA() == cls; } - (BOOL)isMemberOfClass:(Class)cls { return [self class] == cls; } + (BOOL)isKindOfClass:(Class)cls { for (Class tcls = self->ISA(); tcls; tcls = tcls->superclass) { if (tcls == cls) return YES; } return NO; } - (BOOL)isKindOfClass:(Class)cls { for (Class tcls = [self class]; tcls; tcls = tcls->superclass) { if (tcls == cls) return YES; } return NO; } + (BOOL)isSubclassOfClass:(Class)cls { for (Class tcls = self; tcls; tcls = tcls->superclass) { if (tcls == cls) return YES; } return NO; } + (BOOL)isAncestorOfObject:(NSObject *)obj { for (Class tcls = [obj class]; tcls; tcls = tcls->superclass) { if (tcls == self) return YES; } return NO; } + (BOOL)instancesRespondToSelector:(SEL)sel { return class_respondsToSelector_inst(nil, sel, self); } + (BOOL)respondsToSelector:(SEL)sel { return class_respondsToSelector_inst(self, sel, self->ISA()); } - (BOOL)respondsToSelector:(SEL)sel { return class_respondsToSelector_inst(self, sel, [self class]); } + (BOOL)conformsToProtocol:(Protocol *)protocol { if (!protocol) return NO; for (Class tcls = self; tcls; tcls = tcls->superclass) { if (class_conformsToProtocol(tcls, protocol)) return YES; } return NO; } - (BOOL)conformsToProtocol:(Protocol *)protocol { if (!protocol) return NO; for (Class tcls = [self class]; tcls; tcls = tcls->superclass) { if (class_conformsToProtocol(tcls, protocol)) return YES; } return NO; } + (NSUInteger)hash { return _objc_rootHash(self); } - (NSUInteger)hash { return _objc_rootHash(self); } + (BOOL)isEqual:(id)obj { return obj == (id)self; } - (BOOL)isEqual:(id)obj { return obj == self; } + (BOOL)isFault { return NO; } - (BOOL)isFault { return NO; } + (BOOL)isProxy { return NO; } - (BOOL)isProxy { return NO; } + (IMP)instanceMethodForSelector:(SEL)sel { if (!sel) [self doesNotRecognizeSelector:sel]; return class_getMethodImplementation(self, sel); } + (IMP)methodForSelector:(SEL)sel { if (!sel) [self doesNotRecognizeSelector:sel]; return object_getMethodImplementation((id)self, sel); } - (IMP)methodForSelector:(SEL)sel { if (!sel) [self doesNotRecognizeSelector:sel]; return object_getMethodImplementation(self, sel); } + (BOOL)resolveClassMethod:(SEL)sel { return NO; } + (BOOL)resolveInstanceMethod:(SEL)sel { return NO; } // Replaced by CF (throws an NSException) + (void)doesNotRecognizeSelector:(SEL)sel { _objc_fatal("+[%s %s]: unrecognized selector sent to instance %p", class_getName(self), sel_getName(sel), self); } // Replaced by CF (throws an NSException) - (void)doesNotRecognizeSelector:(SEL)sel { _objc_fatal("-[%s %s]: unrecognized selector sent to instance %p", object_getClassName(self), sel_getName(sel), self); } + (id)performSelector:(SEL)sel { if (!sel) [self doesNotRecognizeSelector:sel]; return ((id(*)(id, SEL))objc_msgSend)((id)self, sel); } + (id)performSelector:(SEL)sel withObject:(id)obj { if (!sel) [self doesNotRecognizeSelector:sel]; return ((id(*)(id, SEL, id))objc_msgSend)((id)self, sel, obj); } + (id)performSelector:(SEL)sel withObject:(id)obj1 withObject:(id)obj2 { if (!sel) [self doesNotRecognizeSelector:sel]; return ((id(*)(id, SEL, id, id))objc_msgSend)((id)self, sel, obj1, obj2); } - (id)performSelector:(SEL)sel { if (!sel) [self doesNotRecognizeSelector:sel]; return ((id(*)(id, SEL))objc_msgSend)(self, sel); } - (id)performSelector:(SEL)sel withObject:(id)obj { if (!sel) [self doesNotRecognizeSelector:sel]; return ((id(*)(id, SEL, id))objc_msgSend)(self, sel, obj); } - (id)performSelector:(SEL)sel withObject:(id)obj1 withObject:(id)obj2 { if (!sel) [self doesNotRecognizeSelector:sel]; return ((id(*)(id, SEL, id, id))objc_msgSend)(self, sel, obj1, obj2); } // Replaced by CF (returns an NSMethodSignature) + (NSMethodSignature *)instanceMethodSignatureForSelector:(SEL)sel { _objc_fatal("+[NSObject instanceMethodSignatureForSelector:] " "not available without CoreFoundation"); } // Replaced by CF (returns an NSMethodSignature) + (NSMethodSignature *)methodSignatureForSelector:(SEL)sel { _objc_fatal("+[NSObject methodSignatureForSelector:] " "not available without CoreFoundation"); } // Replaced by CF (returns an NSMethodSignature) - (NSMethodSignature *)methodSignatureForSelector:(SEL)sel { _objc_fatal("-[NSObject methodSignatureForSelector:] " "not available without CoreFoundation"); } + (void)forwardInvocation:(NSInvocation *)invocation { [self doesNotRecognizeSelector:(invocation ? [invocation selector] : 0)]; } - (void)forwardInvocation:(NSInvocation *)invocation { [self doesNotRecognizeSelector:(invocation ? [invocation selector] : 0)]; } + (id)forwardingTargetForSelector:(SEL)sel { return nil; } - (id)forwardingTargetForSelector:(SEL)sel { return nil; } // Replaced by CF (returns an NSString) + (NSString *)description { return nil; } // Replaced by CF (returns an NSString) - (NSString *)description { return nil; } + (NSString *)debugDescription { return [self description]; } - (NSString *)debugDescription { return [self description]; } + (id)new { return [callAlloc(self, false/*checkNil*/) init]; } + (id)retain { return (id)self; } // Replaced by ObjectAlloc - (id)retain { return _objc_rootRetain(self); } + (BOOL)_tryRetain { return YES; } // Replaced by ObjectAlloc - (BOOL)_tryRetain { return _objc_rootTryRetain(self); } + (BOOL)_isDeallocating { return NO; } - (BOOL)_isDeallocating { return _objc_rootIsDeallocating(self); } + (BOOL)allowsWeakReference { return YES; } + (BOOL)retainWeakReference { return YES; } - (BOOL)allowsWeakReference { return ! [self _isDeallocating]; } - (BOOL)retainWeakReference { return [self _tryRetain]; } + (oneway void)release { } // Replaced by ObjectAlloc - (oneway void)release { _objc_rootRelease(self); } + (id)autorelease { return (id)self; } // Replaced by ObjectAlloc - (id)autorelease { return _objc_rootAutorelease(self); } + (NSUInteger)retainCount { return ULONG_MAX; } - (NSUInteger)retainCount { return _objc_rootRetainCount(self); } + (id)alloc { return _objc_rootAlloc(self); } // Replaced by ObjectAlloc + (id)allocWithZone:(struct _NSZone *)zone { return _objc_rootAllocWithZone(self, (malloc_zone_t *)zone); } // Replaced by CF (throws an NSException) + (id)init { return (id)self; } - (id)init { return _objc_rootInit(self); } // Replaced by CF (throws an NSException) + (void)dealloc { } // Replaced by NSZombies - (void)dealloc { _objc_rootDealloc(self); } // Previously used by GC. Now a placeholder for binary compatibility. - (void) finalize { } + (struct _NSZone *)zone { return (struct _NSZone *)_objc_rootZone(self); } - (struct _NSZone *)zone { return (struct _NSZone *)_objc_rootZone(self); } + (id)copy { return (id)self; } + (id)copyWithZone:(struct _NSZone *)zone { return (id)self; } - (id)copy { return [(id)self copyWithZone:nil]; } + (id)mutableCopy { return (id)self; } + (id)mutableCopyWithZone:(struct _NSZone *)zone { return (id)self; } - (id)mutableCopy { return [(id)self mutableCopyWithZone:nil]; } @end