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- //===- llvm/ADT/DenseMap.h - Dense probed hash table ------------*- C++ -*-===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- //
- // This file defines the DenseMap class.
- //
- //===----------------------------------------------------------------------===//
- // Taken from llvmCore-3425.0.31.
- #ifndef LLVM_ADT_DENSEMAP_H
- #define LLVM_ADT_DENSEMAP_H
- #include "llvm-type_traits.h"
- #include "llvm-MathExtras.h"
- #include "llvm-AlignOf.h"
- #include "llvm-DenseMapInfo.h"
- #include <algorithm>
- #include <iterator>
- #include <new>
- #include <utility>
- #include <cassert>
- #include <climits>
- #include <cstddef>
- #include <cstring>
- #include <TargetConditionals.h>
- #include "objc-private.h"
- // From llvm/Support/Compiler.h
- #define LLVM_USE_RVALUE_REFERENCES 1
- #define llvm_move(value) (::std::move(value))
- #define MIN_BUCKETS 4
- #define MIN_COMPACT 1024
- namespace objc {
- template<typename KeyT, typename ValueT,
- typename KeyInfoT = DenseMapInfo<KeyT>,
- bool IsConst = false>
- class DenseMapIterator;
- // ZeroValuesArePurgeable=true is used by the refcount table.
- // A key/value pair with value==0 is not required to be stored
- // in the refcount table; it could correctly be erased instead.
- // For performance, we do keep zero values in the table when the
- // true refcount decreases to 1: this makes any future retain faster.
- // For memory size, we allow rehashes and table insertions to
- // remove a zero value as if it were a tombstone.
- template<typename DerivedT,
- typename KeyT, typename ValueT, typename KeyInfoT,
- bool ZeroValuesArePurgeable = false>
- class DenseMapBase {
- protected:
- typedef std::pair<KeyT, ValueT> BucketT;
- public:
- typedef KeyT key_type;
- typedef ValueT mapped_type;
- typedef BucketT value_type;
- typedef DenseMapIterator<KeyT, ValueT, KeyInfoT> iterator;
- typedef DenseMapIterator<KeyT, ValueT,
- KeyInfoT, true> const_iterator;
- inline iterator begin() {
- // When the map is empty, avoid the overhead of AdvancePastEmptyBuckets().
- return empty() ? end() : iterator(getBuckets(), getBucketsEnd());
- }
- inline iterator end() {
- return iterator(getBucketsEnd(), getBucketsEnd(), true);
- }
- inline const_iterator begin() const {
- return empty() ? end() : const_iterator(getBuckets(), getBucketsEnd());
- }
- inline const_iterator end() const {
- return const_iterator(getBucketsEnd(), getBucketsEnd(), true);
- }
- bool empty() const { return getNumEntries() == 0; }
- unsigned size() const { return getNumEntries(); }
- /// Grow the densemap so that it has at least Size buckets. Does not shrink
- void resize(size_t Size) {
- if (Size > getNumBuckets())
- grow(Size);
- }
- void clear() {
- if (getNumEntries() == 0 && getNumTombstones() == 0) return;
-
- // If the capacity of the array is huge, and the # elements used is small,
- // shrink the array.
- if (getNumEntries() * 4 < getNumBuckets() &&
- getNumBuckets() > MIN_BUCKETS) {
- shrink_and_clear();
- return;
- }
- const KeyT EmptyKey = getEmptyKey(), TombstoneKey = getTombstoneKey();
- for (BucketT *P = getBuckets(), *E = getBucketsEnd(); P != E; ++P) {
- if (!KeyInfoT::isEqual(P->first, EmptyKey)) {
- if (!KeyInfoT::isEqual(P->first, TombstoneKey)) {
- P->second.~ValueT();
- decrementNumEntries();
- }
- P->first = EmptyKey;
- }
- }
- assert(getNumEntries() == 0 && "Node count imbalance!");
- setNumTombstones(0);
- }
- /// count - Return true if the specified key is in the map.
- bool count(const KeyT &Val) const {
- const BucketT *TheBucket;
- return LookupBucketFor(Val, TheBucket);
- }
- iterator find(const KeyT &Val) {
- BucketT *TheBucket;
- if (LookupBucketFor(Val, TheBucket))
- return iterator(TheBucket, getBucketsEnd(), true);
- return end();
- }
- const_iterator find(const KeyT &Val) const {
- const BucketT *TheBucket;
- if (LookupBucketFor(Val, TheBucket))
- return const_iterator(TheBucket, getBucketsEnd(), true);
- return end();
- }
- /// Alternate version of find() which allows a different, and possibly
- /// less expensive, key type.
- /// The DenseMapInfo is responsible for supplying methods
- /// getHashValue(LookupKeyT) and isEqual(LookupKeyT, KeyT) for each key
- /// type used.
- template<class LookupKeyT>
- iterator find_as(const LookupKeyT &Val) {
- BucketT *TheBucket;
- if (LookupBucketFor(Val, TheBucket))
- return iterator(TheBucket, getBucketsEnd(), true);
- return end();
- }
- template<class LookupKeyT>
- const_iterator find_as(const LookupKeyT &Val) const {
- const BucketT *TheBucket;
- if (LookupBucketFor(Val, TheBucket))
- return const_iterator(TheBucket, getBucketsEnd(), true);
- return end();
- }
- /// lookup - Return the entry for the specified key, or a default
- /// constructed value if no such entry exists.
- ValueT lookup(const KeyT &Val) const {
- const BucketT *TheBucket;
- if (LookupBucketFor(Val, TheBucket))
- return TheBucket->second;
- return ValueT();
- }
- // Inserts key,value pair into the map if the key isn't already in the map.
- // If the key is already in the map, it returns false and doesn't update the
- // value.
- std::pair<iterator, bool> insert(const std::pair<KeyT, ValueT> &KV) {
- BucketT *TheBucket;
- if (LookupBucketFor(KV.first, TheBucket))
- return std::make_pair(iterator(TheBucket, getBucketsEnd(), true),
- false); // Already in map.
- // Otherwise, insert the new element.
- TheBucket = InsertIntoBucket(KV.first, KV.second, TheBucket);
- return std::make_pair(iterator(TheBucket, getBucketsEnd(), true), true);
- }
- /// insert - Range insertion of pairs.
- template<typename InputIt>
- void insert(InputIt I, InputIt E) {
- for (; I != E; ++I)
- insert(*I);
- }
- // Clear if empty.
- // Shrink if at least 15/16 empty and larger than MIN_COMPACT.
- void compact() {
- if (getNumEntries() == 0) {
- shrink_and_clear();
- }
- else if (getNumBuckets() / 16 > getNumEntries() &&
- getNumBuckets() > MIN_COMPACT)
- {
- grow(getNumEntries() * 2);
- }
- }
- bool erase(const KeyT &Val) {
- BucketT *TheBucket;
- if (!LookupBucketFor(Val, TheBucket))
- return false; // not in map.
- TheBucket->second.~ValueT();
- TheBucket->first = getTombstoneKey();
- decrementNumEntries();
- incrementNumTombstones();
- compact();
- return true;
- }
- void erase(iterator I) {
- BucketT *TheBucket = &*I;
- TheBucket->second.~ValueT();
- TheBucket->first = getTombstoneKey();
- decrementNumEntries();
- incrementNumTombstones();
- compact();
- }
- value_type& FindAndConstruct(const KeyT &Key) {
- BucketT *TheBucket;
- if (LookupBucketFor(Key, TheBucket))
- return *TheBucket;
- return *InsertIntoBucket(Key, ValueT(), TheBucket);
- }
- ValueT &operator[](const KeyT &Key) {
- return FindAndConstruct(Key).second;
- }
- #if LLVM_USE_RVALUE_REFERENCES
- value_type& FindAndConstruct(KeyT &&Key) {
- BucketT *TheBucket;
- if (LookupBucketFor(Key, TheBucket))
- return *TheBucket;
- return *InsertIntoBucket(Key, ValueT(), TheBucket);
- }
- ValueT &operator[](KeyT &&Key) {
- return FindAndConstruct(Key).second;
- }
- #endif
- /// isPointerIntoBucketsArray - Return true if the specified pointer points
- /// somewhere into the DenseMap's array of buckets (i.e. either to a key or
- /// value in the DenseMap).
- bool isPointerIntoBucketsArray(const void *Ptr) const {
- return Ptr >= getBuckets() && Ptr < getBucketsEnd();
- }
- /// getPointerIntoBucketsArray() - Return an opaque pointer into the buckets
- /// array. In conjunction with the previous method, this can be used to
- /// determine whether an insertion caused the DenseMap to reallocate.
- const void *getPointerIntoBucketsArray() const { return getBuckets(); }
- protected:
- DenseMapBase() {}
- void destroyAll() {
- if (getNumBuckets() == 0) // Nothing to do.
- return;
- const KeyT EmptyKey = getEmptyKey(), TombstoneKey = getTombstoneKey();
- for (BucketT *P = getBuckets(), *E = getBucketsEnd(); P != E; ++P) {
- if (!KeyInfoT::isEqual(P->first, EmptyKey) &&
- !KeyInfoT::isEqual(P->first, TombstoneKey))
- P->second.~ValueT();
- P->first.~KeyT();
- }
- #ifndef NDEBUG
- memset((void*)getBuckets(), 0x5a, sizeof(BucketT)*getNumBuckets());
- #endif
- }
- void initEmpty() {
- setNumEntries(0);
- setNumTombstones(0);
- assert((getNumBuckets() & (getNumBuckets()-1)) == 0 &&
- "# initial buckets must be a power of two!");
- const KeyT EmptyKey = getEmptyKey();
- for (BucketT *B = getBuckets(), *E = getBucketsEnd(); B != E; ++B)
- new (&B->first) KeyT(EmptyKey);
- }
- void moveFromOldBuckets(BucketT *OldBucketsBegin, BucketT *OldBucketsEnd) {
- initEmpty();
- // Insert all the old elements.
- const KeyT EmptyKey = getEmptyKey();
- const KeyT TombstoneKey = getTombstoneKey();
- for (BucketT *B = OldBucketsBegin, *E = OldBucketsEnd; B != E; ++B) {
- if (!KeyInfoT::isEqual(B->first, EmptyKey) &&
- !KeyInfoT::isEqual(B->first, TombstoneKey) &&
- !(ZeroValuesArePurgeable && B->second == 0)) {
- // Insert the key/value into the new table.
- BucketT *DestBucket;
- bool FoundVal = LookupBucketFor(B->first, DestBucket);
- (void)FoundVal; // silence warning.
- assert(!FoundVal && "Key already in new map?");
- DestBucket->first = llvm_move(B->first);
- new (&DestBucket->second) ValueT(llvm_move(B->second));
- incrementNumEntries();
-
- // Free the value.
- B->second.~ValueT();
- }
- B->first.~KeyT();
- }
- #ifndef NDEBUG
- if (OldBucketsBegin != OldBucketsEnd)
- memset((void*)OldBucketsBegin, 0x5a,
- sizeof(BucketT) * (OldBucketsEnd - OldBucketsBegin));
- #endif
- }
- template <typename OtherBaseT>
- void copyFrom(const DenseMapBase<OtherBaseT, KeyT, ValueT, KeyInfoT>& other) {
- assert(getNumBuckets() == other.getNumBuckets());
- setNumEntries(other.getNumEntries());
- setNumTombstones(other.getNumTombstones());
- if (isPodLike<KeyT>::value && isPodLike<ValueT>::value)
- memcpy(getBuckets(), other.getBuckets(),
- getNumBuckets() * sizeof(BucketT));
- else
- for (size_t i = 0; i < getNumBuckets(); ++i) {
- new (&getBuckets()[i].first) KeyT(other.getBuckets()[i].first);
- if (!KeyInfoT::isEqual(getBuckets()[i].first, getEmptyKey()) &&
- !KeyInfoT::isEqual(getBuckets()[i].first, getTombstoneKey()))
- new (&getBuckets()[i].second) ValueT(other.getBuckets()[i].second);
- }
- }
- void swap(DenseMapBase& RHS) {
- std::swap(getNumEntries(), RHS.getNumEntries());
- std::swap(getNumTombstones(), RHS.getNumTombstones());
- }
- static unsigned getHashValue(const KeyT &Val) {
- return KeyInfoT::getHashValue(Val);
- }
- template<typename LookupKeyT>
- static unsigned getHashValue(const LookupKeyT &Val) {
- return KeyInfoT::getHashValue(Val);
- }
- static const KeyT getEmptyKey() {
- return KeyInfoT::getEmptyKey();
- }
- static const KeyT getTombstoneKey() {
- return KeyInfoT::getTombstoneKey();
- }
- private:
- unsigned getNumEntries() const {
- return static_cast<const DerivedT *>(this)->getNumEntries();
- }
- void setNumEntries(unsigned Num) {
- static_cast<DerivedT *>(this)->setNumEntries(Num);
- }
- void incrementNumEntries() {
- setNumEntries(getNumEntries() + 1);
- }
- void decrementNumEntries() {
- setNumEntries(getNumEntries() - 1);
- }
- unsigned getNumTombstones() const {
- return static_cast<const DerivedT *>(this)->getNumTombstones();
- }
- void setNumTombstones(unsigned Num) {
- static_cast<DerivedT *>(this)->setNumTombstones(Num);
- }
- void incrementNumTombstones() {
- setNumTombstones(getNumTombstones() + 1);
- }
- void decrementNumTombstones() {
- setNumTombstones(getNumTombstones() - 1);
- }
- const BucketT *getBuckets() const {
- return static_cast<const DerivedT *>(this)->getBuckets();
- }
- BucketT *getBuckets() {
- return static_cast<DerivedT *>(this)->getBuckets();
- }
- unsigned getNumBuckets() const {
- return static_cast<const DerivedT *>(this)->getNumBuckets();
- }
- BucketT *getBucketsEnd() {
- return getBuckets() + getNumBuckets();
- }
- const BucketT *getBucketsEnd() const {
- return getBuckets() + getNumBuckets();
- }
- void grow(unsigned AtLeast) {
- static_cast<DerivedT *>(this)->grow(AtLeast);
- }
- void shrink_and_clear() {
- static_cast<DerivedT *>(this)->shrink_and_clear();
- }
- BucketT *InsertIntoBucket(const KeyT &Key, const ValueT &Value,
- BucketT *TheBucket) {
- TheBucket = InsertIntoBucketImpl(Key, TheBucket);
- TheBucket->first = Key;
- new (&TheBucket->second) ValueT(Value);
- return TheBucket;
- }
- #if LLVM_USE_RVALUE_REFERENCES
- BucketT *InsertIntoBucket(const KeyT &Key, ValueT &&Value,
- BucketT *TheBucket) {
- TheBucket = InsertIntoBucketImpl(Key, TheBucket);
- TheBucket->first = Key;
- new (&TheBucket->second) ValueT(std::move(Value));
- return TheBucket;
- }
- BucketT *InsertIntoBucket(KeyT &&Key, ValueT &&Value, BucketT *TheBucket) {
- TheBucket = InsertIntoBucketImpl(Key, TheBucket);
- TheBucket->first = std::move(Key);
- new (&TheBucket->second) ValueT(std::move(Value));
- return TheBucket;
- }
- #endif
- BucketT *InsertIntoBucketImpl(const KeyT &Key, BucketT *TheBucket) {
- // If the load of the hash table is more than 3/4, grow the table.
- // If fewer than 1/8 of the buckets are empty (meaning that many are
- // filled with tombstones), rehash the table without growing.
- //
- // The later case is tricky. For example, if we had one empty bucket with
- // tons of tombstones, failing lookups (e.g. for insertion) would have to
- // probe almost the entire table until it found the empty bucket. If the
- // table completely filled with tombstones, no lookup would ever succeed,
- // causing infinite loops in lookup.
- unsigned NewNumEntries = getNumEntries() + 1;
- unsigned NumBuckets = getNumBuckets();
- if (NewNumEntries*4 >= NumBuckets*3) {
- this->grow(NumBuckets * 2);
- LookupBucketFor(Key, TheBucket);
- NumBuckets = getNumBuckets();
- }
- if (NumBuckets-(NewNumEntries+getNumTombstones()) <= NumBuckets/8) {
- this->grow(NumBuckets);
- LookupBucketFor(Key, TheBucket);
- }
- assert(TheBucket);
- // Only update the state after we've grown our bucket space appropriately
- // so that when growing buckets we have self-consistent entry count.
- // If we are writing over a tombstone or zero value, remember this.
- if (KeyInfoT::isEqual(TheBucket->first, getEmptyKey())) {
- // Replacing an empty bucket.
- incrementNumEntries();
- }
- else if (KeyInfoT::isEqual(TheBucket->first, getTombstoneKey())) {
- // Replacing a tombstone.
- incrementNumEntries();
- decrementNumTombstones();
- }
- else if (ZeroValuesArePurgeable && TheBucket->second == 0) {
- // Purging a zero. No accounting changes.
- TheBucket->second.~ValueT();
- } else {
- // Updating an existing entry. No accounting changes.
- }
- return TheBucket;
- }
- /// LookupBucketFor - Lookup the appropriate bucket for Val, returning it in
- /// FoundBucket. If the bucket contains the key and a value, this returns
- /// true, otherwise it returns a bucket with an empty marker or tombstone
- /// or zero value and returns false.
- template<typename LookupKeyT>
- bool LookupBucketFor(const LookupKeyT &Val,
- const BucketT *&FoundBucket) const {
- const BucketT *BucketsPtr = getBuckets();
- const unsigned NumBuckets = getNumBuckets();
- if (NumBuckets == 0) {
- FoundBucket = 0;
- return false;
- }
- // FoundTombstone - Keep track of whether we find a tombstone or zero value while probing.
- const BucketT *FoundTombstone = 0;
- const KeyT EmptyKey = getEmptyKey();
- const KeyT TombstoneKey = getTombstoneKey();
- assert(!KeyInfoT::isEqual(Val, EmptyKey) &&
- !KeyInfoT::isEqual(Val, TombstoneKey) &&
- "Empty/Tombstone value shouldn't be inserted into map!");
- unsigned BucketNo = getHashValue(Val) & (NumBuckets-1);
- unsigned ProbeAmt = 1;
- while (1) {
- const BucketT *ThisBucket = BucketsPtr + BucketNo;
- // Found Val's bucket? If so, return it.
- if (KeyInfoT::isEqual(Val, ThisBucket->first)) {
- FoundBucket = ThisBucket;
- return true;
- }
- // If we found an empty bucket, the key doesn't exist in the set.
- // Insert it and return the default value.
- if (KeyInfoT::isEqual(ThisBucket->first, EmptyKey)) {
- // If we've already seen a tombstone while probing, fill it in instead
- // of the empty bucket we eventually probed to.
- if (FoundTombstone) ThisBucket = FoundTombstone;
- FoundBucket = FoundTombstone ? FoundTombstone : ThisBucket;
- return false;
- }
- // If this is a tombstone, remember it. If Val ends up not in the map, we
- // prefer to return it than something that would require more probing.
- // Ditto for zero values.
- if (KeyInfoT::isEqual(ThisBucket->first, TombstoneKey) && !FoundTombstone)
- FoundTombstone = ThisBucket; // Remember the first tombstone found.
- if (ZeroValuesArePurgeable &&
- ThisBucket->second == 0 && !FoundTombstone)
- FoundTombstone = ThisBucket;
- // Otherwise, it's a hash collision or a tombstone, continue quadratic
- // probing.
- if (ProbeAmt > NumBuckets) {
- // No empty buckets in table. Die.
- _objc_fatal("Hash table corrupted. This is probably a memory error "
- "somewhere. (table at %p, buckets at %p (%zu bytes), "
- "%u buckets, %u entries, %u tombstones, "
- "data %p %p %p %p)",
- this, BucketsPtr, malloc_size(BucketsPtr),
- NumBuckets, getNumEntries(), getNumTombstones(),
- ((void**)BucketsPtr)[0], ((void**)BucketsPtr)[1],
- ((void**)BucketsPtr)[2], ((void**)BucketsPtr)[3]);
- }
- BucketNo += ProbeAmt++;
- BucketNo&= (NumBuckets-1);
- }
- }
- template <typename LookupKeyT>
- bool LookupBucketFor(const LookupKeyT &Val, BucketT *&FoundBucket) {
- const BucketT *ConstFoundBucket;
- bool Result = const_cast<const DenseMapBase *>(this)
- ->LookupBucketFor(Val, ConstFoundBucket);
- FoundBucket = const_cast<BucketT *>(ConstFoundBucket);
- return Result;
- }
- public:
- /// Return the approximate size (in bytes) of the actual map.
- /// This is just the raw memory used by DenseMap.
- /// If entries are pointers to objects, the size of the referenced objects
- /// are not included.
- size_t getMemorySize() const {
- return getNumBuckets() * sizeof(BucketT);
- }
- };
- template<typename KeyT, typename ValueT,
- bool ZeroValuesArePurgeable = false,
- typename KeyInfoT = DenseMapInfo<KeyT> >
- class DenseMap
- : public DenseMapBase<DenseMap<KeyT, ValueT, ZeroValuesArePurgeable, KeyInfoT>,
- KeyT, ValueT, KeyInfoT, ZeroValuesArePurgeable> {
- // Lift some types from the dependent base class into this class for
- // simplicity of referring to them.
- typedef DenseMapBase<DenseMap, KeyT, ValueT, KeyInfoT, ZeroValuesArePurgeable> BaseT;
- typedef typename BaseT::BucketT BucketT;
- friend class DenseMapBase<DenseMap, KeyT, ValueT, KeyInfoT, ZeroValuesArePurgeable>;
- BucketT *Buckets;
- unsigned NumEntries;
- unsigned NumTombstones;
- unsigned NumBuckets;
- public:
- explicit DenseMap(unsigned NumInitBuckets = 0) {
- init(NumInitBuckets);
- }
- DenseMap(const DenseMap &other) {
- init(0);
- copyFrom(other);
- }
- #if LLVM_USE_RVALUE_REFERENCES
- DenseMap(DenseMap &&other) {
- init(0);
- swap(other);
- }
- #endif
- template<typename InputIt>
- DenseMap(const InputIt &I, const InputIt &E) {
- init(NextPowerOf2(std::distance(I, E)));
- this->insert(I, E);
- }
- ~DenseMap() {
- this->destroyAll();
- operator delete(Buckets);
- }
- void swap(DenseMap& RHS) {
- std::swap(Buckets, RHS.Buckets);
- std::swap(NumEntries, RHS.NumEntries);
- std::swap(NumTombstones, RHS.NumTombstones);
- std::swap(NumBuckets, RHS.NumBuckets);
- }
- DenseMap& operator=(const DenseMap& other) {
- copyFrom(other);
- return *this;
- }
- #if LLVM_USE_RVALUE_REFERENCES
- DenseMap& operator=(DenseMap &&other) {
- this->destroyAll();
- operator delete(Buckets);
- init(0);
- swap(other);
- return *this;
- }
- #endif
- void copyFrom(const DenseMap& other) {
- this->destroyAll();
- operator delete(Buckets);
- if (allocateBuckets(other.NumBuckets)) {
- this->BaseT::copyFrom(other);
- } else {
- NumEntries = 0;
- NumTombstones = 0;
- }
- }
- void init(unsigned InitBuckets) {
- if (allocateBuckets(InitBuckets)) {
- this->BaseT::initEmpty();
- } else {
- NumEntries = 0;
- NumTombstones = 0;
- }
- }
- void grow(unsigned AtLeast) {
- unsigned OldNumBuckets = NumBuckets;
- BucketT *OldBuckets = Buckets;
- allocateBuckets(std::max<unsigned>(MIN_BUCKETS, NextPowerOf2(AtLeast)));
- assert(Buckets);
- if (!OldBuckets) {
- this->BaseT::initEmpty();
- return;
- }
- this->moveFromOldBuckets(OldBuckets, OldBuckets+OldNumBuckets);
- // Free the old table.
- operator delete(OldBuckets);
- }
- void shrink_and_clear() {
- unsigned OldNumEntries = NumEntries;
- this->destroyAll();
- // Reduce the number of buckets.
- unsigned NewNumBuckets = 0;
- if (OldNumEntries)
- NewNumBuckets = std::max(MIN_BUCKETS, 1 << (Log2_32_Ceil(OldNumEntries) + 1));
- if (NewNumBuckets == NumBuckets) {
- this->BaseT::initEmpty();
- return;
- }
- operator delete(Buckets);
- init(NewNumBuckets);
- }
- private:
- unsigned getNumEntries() const {
- return NumEntries;
- }
- void setNumEntries(unsigned Num) {
- NumEntries = Num;
- }
- unsigned getNumTombstones() const {
- return NumTombstones;
- }
- void setNumTombstones(unsigned Num) {
- NumTombstones = Num;
- }
- BucketT *getBuckets() const {
- return Buckets;
- }
- unsigned getNumBuckets() const {
- return NumBuckets;
- }
- bool allocateBuckets(unsigned Num) {
- NumBuckets = Num;
- if (NumBuckets == 0) {
- Buckets = 0;
- return false;
- }
- Buckets = static_cast<BucketT*>(operator new(sizeof(BucketT)*NumBuckets));
- return true;
- }
- };
- template<typename KeyT, typename ValueT,
- unsigned InlineBuckets = 4,
- bool ZeroValuesArePurgeable = false,
- typename KeyInfoT = DenseMapInfo<KeyT> >
- class SmallDenseMap
- : public DenseMapBase<SmallDenseMap<KeyT, ValueT, InlineBuckets, ZeroValuesArePurgeable, KeyInfoT>,
- KeyT, ValueT, KeyInfoT, ZeroValuesArePurgeable> {
- // Lift some types from the dependent base class into this class for
- // simplicity of referring to them.
- typedef DenseMapBase<SmallDenseMap, KeyT, ValueT, KeyInfoT, ZeroValuesArePurgeable> BaseT;
- typedef typename BaseT::BucketT BucketT;
- friend class DenseMapBase<SmallDenseMap, KeyT, ValueT, KeyInfoT, ZeroValuesArePurgeable>;
- unsigned Small : 1;
- unsigned NumEntries : 31;
- unsigned NumTombstones;
- struct LargeRep {
- BucketT *Buckets;
- unsigned NumBuckets;
- };
- /// A "union" of an inline bucket array and the struct representing
- /// a large bucket. This union will be discriminated by the 'Small' bit.
- AlignedCharArrayUnion<BucketT[InlineBuckets], LargeRep> storage;
- public:
- explicit SmallDenseMap(unsigned NumInitBuckets = 0) {
- init(NumInitBuckets);
- }
- SmallDenseMap(const SmallDenseMap &other) {
- init(0);
- copyFrom(other);
- }
- #if LLVM_USE_RVALUE_REFERENCES
- SmallDenseMap(SmallDenseMap &&other) {
- init(0);
- swap(other);
- }
- #endif
- template<typename InputIt>
- SmallDenseMap(const InputIt &I, const InputIt &E) {
- init(NextPowerOf2(std::distance(I, E)));
- this->insert(I, E);
- }
- ~SmallDenseMap() {
- this->destroyAll();
- deallocateBuckets();
- }
- void swap(SmallDenseMap& RHS) {
- unsigned TmpNumEntries = RHS.NumEntries;
- RHS.NumEntries = NumEntries;
- NumEntries = TmpNumEntries;
- std::swap(NumTombstones, RHS.NumTombstones);
- const KeyT EmptyKey = this->getEmptyKey();
- const KeyT TombstoneKey = this->getTombstoneKey();
- if (Small && RHS.Small) {
- // If we're swapping inline bucket arrays, we have to cope with some of
- // the tricky bits of DenseMap's storage system: the buckets are not
- // fully initialized. Thus we swap every key, but we may have
- // a one-directional move of the value.
- for (unsigned i = 0, e = InlineBuckets; i != e; ++i) {
- BucketT *LHSB = &getInlineBuckets()[i],
- *RHSB = &RHS.getInlineBuckets()[i];
- bool hasLHSValue = (!KeyInfoT::isEqual(LHSB->first, EmptyKey) &&
- !KeyInfoT::isEqual(LHSB->first, TombstoneKey));
- bool hasRHSValue = (!KeyInfoT::isEqual(RHSB->first, EmptyKey) &&
- !KeyInfoT::isEqual(RHSB->first, TombstoneKey));
- if (hasLHSValue && hasRHSValue) {
- // Swap together if we can...
- std::swap(*LHSB, *RHSB);
- continue;
- }
- // Swap separately and handle any assymetry.
- std::swap(LHSB->first, RHSB->first);
- if (hasLHSValue) {
- new (&RHSB->second) ValueT(llvm_move(LHSB->second));
- LHSB->second.~ValueT();
- } else if (hasRHSValue) {
- new (&LHSB->second) ValueT(llvm_move(RHSB->second));
- RHSB->second.~ValueT();
- }
- }
- return;
- }
- if (!Small && !RHS.Small) {
- std::swap(getLargeRep()->Buckets, RHS.getLargeRep()->Buckets);
- std::swap(getLargeRep()->NumBuckets, RHS.getLargeRep()->NumBuckets);
- return;
- }
- SmallDenseMap &SmallSide = Small ? *this : RHS;
- SmallDenseMap &LargeSide = Small ? RHS : *this;
- // First stash the large side's rep and move the small side across.
- LargeRep TmpRep = llvm_move(*LargeSide.getLargeRep());
- LargeSide.getLargeRep()->~LargeRep();
- LargeSide.Small = true;
- // This is similar to the standard move-from-old-buckets, but the bucket
- // count hasn't actually rotated in this case. So we have to carefully
- // move construct the keys and values into their new locations, but there
- // is no need to re-hash things.
- for (unsigned i = 0, e = InlineBuckets; i != e; ++i) {
- BucketT *NewB = &LargeSide.getInlineBuckets()[i],
- *OldB = &SmallSide.getInlineBuckets()[i];
- new (&NewB->first) KeyT(llvm_move(OldB->first));
- OldB->first.~KeyT();
- if (!KeyInfoT::isEqual(NewB->first, EmptyKey) &&
- !KeyInfoT::isEqual(NewB->first, TombstoneKey)) {
- new (&NewB->second) ValueT(llvm_move(OldB->second));
- OldB->second.~ValueT();
- }
- }
- // The hard part of moving the small buckets across is done, just move
- // the TmpRep into its new home.
- SmallSide.Small = false;
- new (SmallSide.getLargeRep()) LargeRep(llvm_move(TmpRep));
- }
- SmallDenseMap& operator=(const SmallDenseMap& other) {
- copyFrom(other);
- return *this;
- }
- #if LLVM_USE_RVALUE_REFERENCES
- SmallDenseMap& operator=(SmallDenseMap &&other) {
- this->destroyAll();
- deallocateBuckets();
- init(0);
- swap(other);
- return *this;
- }
- #endif
- void copyFrom(const SmallDenseMap& other) {
- this->destroyAll();
- deallocateBuckets();
- Small = true;
- if (other.getNumBuckets() > InlineBuckets) {
- Small = false;
- allocateBuckets(other.getNumBuckets());
- }
- this->BaseT::copyFrom(other);
- }
- void init(unsigned InitBuckets) {
- Small = true;
- if (InitBuckets > InlineBuckets) {
- Small = false;
- new (getLargeRep()) LargeRep(allocateBuckets(InitBuckets));
- }
- this->BaseT::initEmpty();
- }
- void grow(unsigned AtLeast) {
- if (AtLeast > InlineBuckets)
- AtLeast = std::max<unsigned>(MIN_BUCKETS, NextPowerOf2(AtLeast));
- if (Small) {
- if (AtLeast <= InlineBuckets)
- return; // Nothing to do.
- // First move the inline buckets into a temporary storage.
- AlignedCharArrayUnion<BucketT[InlineBuckets]> TmpStorage;
- BucketT *TmpBegin = reinterpret_cast<BucketT *>(TmpStorage.buffer);
- BucketT *TmpEnd = TmpBegin;
- // Loop over the buckets, moving non-empty, non-tombstones into the
- // temporary storage. Have the loop move the TmpEnd forward as it goes.
- const KeyT EmptyKey = this->getEmptyKey();
- const KeyT TombstoneKey = this->getTombstoneKey();
- for (BucketT *P = getBuckets(), *E = P + InlineBuckets; P != E; ++P) {
- if (!KeyInfoT::isEqual(P->first, EmptyKey) &&
- !KeyInfoT::isEqual(P->first, TombstoneKey)) {
- assert(size_t(TmpEnd - TmpBegin) < InlineBuckets &&
- "Too many inline buckets!");
- new (&TmpEnd->first) KeyT(llvm_move(P->first));
- new (&TmpEnd->second) ValueT(llvm_move(P->second));
- ++TmpEnd;
- P->second.~ValueT();
- }
- P->first.~KeyT();
- }
- // Now make this map use the large rep, and move all the entries back
- // into it.
- Small = false;
- new (getLargeRep()) LargeRep(allocateBuckets(AtLeast));
- this->moveFromOldBuckets(TmpBegin, TmpEnd);
- return;
- }
- LargeRep OldRep = llvm_move(*getLargeRep());
- getLargeRep()->~LargeRep();
- if (AtLeast <= InlineBuckets) {
- Small = true;
- } else {
- new (getLargeRep()) LargeRep(allocateBuckets(AtLeast));
- }
- this->moveFromOldBuckets(OldRep.Buckets, OldRep.Buckets+OldRep.NumBuckets);
- // Free the old table.
- operator delete(OldRep.Buckets);
- }
- void shrink_and_clear() {
- unsigned OldSize = this->size();
- this->destroyAll();
- // Reduce the number of buckets.
- unsigned NewNumBuckets = 0;
- if (OldSize) {
- NewNumBuckets = 1 << (Log2_32_Ceil(OldSize) + 1);
- if (NewNumBuckets > InlineBuckets && NewNumBuckets < MIN_BUCKETS)
- NewNumBuckets = MIN_BUCKETS;
- }
- if ((Small && NewNumBuckets <= InlineBuckets) ||
- (!Small && NewNumBuckets == getLargeRep()->NumBuckets)) {
- this->BaseT::initEmpty();
- return;
- }
- deallocateBuckets();
- init(NewNumBuckets);
- }
- private:
- unsigned getNumEntries() const {
- return NumEntries;
- }
- void setNumEntries(unsigned Num) {
- assert(Num < INT_MAX && "Cannot support more than INT_MAX entries");
- NumEntries = Num;
- }
- unsigned getNumTombstones() const {
- return NumTombstones;
- }
- void setNumTombstones(unsigned Num) {
- NumTombstones = Num;
- }
- const BucketT *getInlineBuckets() const {
- assert(Small);
- // Note that this cast does not violate aliasing rules as we assert that
- // the memory's dynamic type is the small, inline bucket buffer, and the
- // 'storage.buffer' static type is 'char *'.
- return reinterpret_cast<const BucketT *>(storage.buffer);
- }
- BucketT *getInlineBuckets() {
- return const_cast<BucketT *>(
- const_cast<const SmallDenseMap *>(this)->getInlineBuckets());
- }
- const LargeRep *getLargeRep() const {
- assert(!Small);
- // Note, same rule about aliasing as with getInlineBuckets.
- return reinterpret_cast<const LargeRep *>(storage.buffer);
- }
- LargeRep *getLargeRep() {
- return const_cast<LargeRep *>(
- const_cast<const SmallDenseMap *>(this)->getLargeRep());
- }
- const BucketT *getBuckets() const {
- return Small ? getInlineBuckets() : getLargeRep()->Buckets;
- }
- BucketT *getBuckets() {
- return const_cast<BucketT *>(
- const_cast<const SmallDenseMap *>(this)->getBuckets());
- }
- unsigned getNumBuckets() const {
- return Small ? InlineBuckets : getLargeRep()->NumBuckets;
- }
- void deallocateBuckets() {
- if (Small)
- return;
- operator delete(getLargeRep()->Buckets);
- getLargeRep()->~LargeRep();
- }
- LargeRep allocateBuckets(unsigned Num) {
- assert(Num > InlineBuckets && "Must allocate more buckets than are inline");
- LargeRep Rep = {
- static_cast<BucketT*>(operator new(sizeof(BucketT) * Num)), Num
- };
- return Rep;
- }
- };
- template<typename KeyT, typename ValueT,
- typename KeyInfoT, bool IsConst>
- class DenseMapIterator {
- typedef std::pair<KeyT, ValueT> Bucket;
- typedef DenseMapIterator<KeyT, ValueT,
- KeyInfoT, true> ConstIterator;
- friend class DenseMapIterator<KeyT, ValueT, KeyInfoT, true>;
- public:
- typedef ptrdiff_t difference_type;
- typedef typename conditional<IsConst, const Bucket, Bucket>::type value_type;
- typedef value_type *pointer;
- typedef value_type &reference;
- typedef std::forward_iterator_tag iterator_category;
- private:
- pointer Ptr, End;
- public:
- DenseMapIterator() : Ptr(0), End(0) {}
- DenseMapIterator(pointer Pos, pointer E, bool NoAdvance = false)
- : Ptr(Pos), End(E) {
- if (!NoAdvance) AdvancePastEmptyBuckets();
- }
- // If IsConst is true this is a converting constructor from iterator to
- // const_iterator and the default copy constructor is used.
- // Otherwise this is a copy constructor for iterator.
- DenseMapIterator(const DenseMapIterator<KeyT, ValueT,
- KeyInfoT, false>& I)
- : Ptr(I.Ptr), End(I.End) {}
- reference operator*() const {
- return *Ptr;
- }
- pointer operator->() const {
- return Ptr;
- }
- bool operator==(const ConstIterator &RHS) const {
- return Ptr == RHS.operator->();
- }
- bool operator!=(const ConstIterator &RHS) const {
- return Ptr != RHS.operator->();
- }
- inline DenseMapIterator& operator++() { // Preincrement
- ++Ptr;
- AdvancePastEmptyBuckets();
- return *this;
- }
- DenseMapIterator operator++(int) { // Postincrement
- DenseMapIterator tmp = *this; ++*this; return tmp;
- }
- private:
- void AdvancePastEmptyBuckets() {
- const KeyT Empty = KeyInfoT::getEmptyKey();
- const KeyT Tombstone = KeyInfoT::getTombstoneKey();
- while (Ptr != End &&
- (KeyInfoT::isEqual(Ptr->first, Empty) ||
- KeyInfoT::isEqual(Ptr->first, Tombstone)))
- ++Ptr;
- }
- };
- } // end namespace objc
- #endif
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